Tryouts 2026–2027

Tryouts 2026–2027

ALL DATES/TIMES/INFO ARE SUBJECT TO CHANGE

We cannot accommodate individual requests to change tryout times or pools!

Traveling Tryouts — Boys

Level Dates
Goalies Skill Day – 15, 12, 10 September 18, 2026 | 7:30PM
Goalies Skill Day – BA, PW, SQ September 18, 2026 | 8:45PM
Bantam September 20 – 29, 2026
PeeWee September 22 – 30, 2026
Squirt October 25 – 30, 2026
Junior Gold TBD

Traveling Tryouts — Girls

Level Dates
ALL Goalies Skill Day September 18, 2026 | 7:30PM
12U September 18 – 30, 2026
10U October 25 – 30, 2026
15U TBD

Level Tryout Pages

2026–27 Tryout Information

Welcome to your source for all of the tryout information for the 2026–27 season! Most of the information below is from the previous season but we are working on getting it updated.

Daily Assignments: Pool updates posted to the RAHA website after each session (never during school hours).

General Information

  • Arrive no more than 30 minutes early; players must be ready 15 minutes before ice time.
  • Check in with your tryout jersey number before each session.
  • No DIBs check = no ice time.
  • Missing a session = lowest possible score.

Equipment

  • Reversible tryout jerseys and season socks.
  • Standard navy gear only (no team stickers, AAA logos, or JV/Varsity).
  • Mouth guards and neck protection required.

2026–27 Tryout Guide TBD

2026–27 Parent Meetings

  1. Bantam / PeeWee / 12U Girls
    • September 14, 2026
    • 7:00 – 9:00pm (jersey/DIBs check swap starts at 6:30)
    • RCC Auditorium
  2. Squirt / 10U Girls
    • October 13, 2026
    • 7:00 – 9:00pm (jersey/DIBs check swap starts at 6:30)
    • RCC Auditorium
  3. 15U Girls
    • TBD
    • Virtual
  4. Jr Gold
    • TBD
    • Virtual

Bantam, 15U, Peewee, 12U, Squirt, 10U

INFORMATION NOT FULLY UPDATED FOR 2026–2027 SEASON

Key Changes This Year

  • Day 1 skills scores count toward final evaluations (20%).
  • Day 2 is a 45-minute 3v3 format.
  • Board members may serve as inside evaluators.

Tryout format

  • Day 1: Skills (20%) – skating, shooting, puck handling.
  • Day 2: 3v3 scrimmages (40%).
  • Day 3: 5v5 scrimmages (40%).
  • Day 4: Coach-led, not scored.
  • Goalies rotate nets fairly; evaluated separately on movement, rebound control, intensity, and saves.

Evaluation Criteria

  • Skating, puck skills, physicality, hockey IQ.
  • Negative behaviors (penalties, foul language, intent to injure) reduce scores.
  • Parent coaches cannot score their own child.
  • MEGA Goaltending evaluates all goalies.

Tryout Drills — TBD

Goalie Tryouts — skills day, evaluation methodology, and tryout drills. Also see Goalie Development.

RAHA Grievance Form 2026–2027PDF • opens in a new tab

3v3

The purpose of 3 on 3 as a small area game in hockey is to create a competitive environment in a small area where all of the following must be challenged:

  1. Hockey IQ. Players must make good decisions with and without the puck. Coaches can identify when a player can think fast and play fast with the puck or without the puck.
  2. Time and space. Players must play faster in a smaller area or create their own time and space based on what their opponent is doing. Coaches can recognize when a player is taking away time and space (defensively) or creating time and space (offensively).
  3. Moving the puck. This skill is a must in hockey as it’s a team game. Players must move the puck via tape-to-tape passes or area passes to get players out of position. Players must also use a one-touch or give-and-go to show hockey IQ.
  4. Playing quick / fast / speed. Players must move quickly with smaller space to help create opportunities or take away opportunities. Coaches can identify explosive skating, edge work, and all-around skating.
  5. Creativity. Players must be creative with their game to show they can make plays in small areas and routes to the net.
  6. Get to the net. It forces players to attack offensively by getting to the net or defending quickly by working back to the net.
  7. Positioning. Players can get out of position quickly through 3 on 3. Coaches can identify when a player is out of position much more quickly.
  8. Angling. Player mistakes will be exploited by their angles in 3 on 3 cross-ice.
  9. Transitions. The game of hockey is all about moving from offense to defense quickly and vice versa. Coaches want to see players adjust quickly to transitions.

IP Evaluations — 8U and Mites

The 8U and Mite levels participate in evaluations prior to the season. For the 2026–27 season, the evaluations have not yet been scheduled. For further details, see the IP Evaluations page.